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Elements and Performance Criteria

  1. Participate in the development process
  2. Develop the e-learning resource prototype in conjunction with others
  3. Trial and evaluate the e-learning resource prototype
  4. Collaborate in developing the full e-learning resource

Evidence Required

The evidence guide provides advice on assessment and must be read in conjunction with the performance criteria required skills and knowledge range statement and the Assessment Guidelines for the Training Package

Overview of Assessment

To demonstrate competency against this unit candidates must be able to provide evidence that they can develop and evaluate a prototype elearning resource by following the design brief and ensure that learning outcomescompetency standards are addressed

The elearning resource must meet the principles of instructional design be well structured and organised and provide variety for the learner and clear pathways for learning The designer will work with a project team which may include a range of experts from various technical fields on the development of the elearning prototype resource and final product to ensure the learning components are addressed

The prototype developed for evaluation may not be a fully functional elearning resource It may include information that will be built into an elearning resource by team members who have the expertise required to complete the resource

Evidence Requirements

Required knowledge includes

knowledge of IT principles for example

Internet

technology capabilities

elearning methodologies and vocabulary

project management for example

time management

work flow

team management

meeting budgets

administration

effective learning using technology eg using

multiple perspectives

opportunities for reflection

opportunities for collaborative learning

authentic assessment

incremental learning

variety

organisation

language literacy and numeracy appropriate for the learner group

resources available to support learning for example

books

articles

documents

manuals

web links

lectures

differences in elearning versus facetoface mode for example

ways of communicating electronically versus facetoface for the learner and deliverer

electronic terms and new language that makes reference to specific functions of elearning

ways of sharing information and collaborating that differ electronically from facetoface learning

instructional design for electronic materials for example

systematic instructional strategies

learning design principles

criterionreferenced test items

order of increasing difficulty

opportunities for review of material and repetition

the need for interactivity

inclusion of a variety of approaches and techniques for presenting information and activities

structure of the information

what happens if the person makes a mistake

how to get help

techniques to hold the users attention

relevant policy legislation codes of practice and national standards including Commonwealth and stateterritory legislation for example

copyright and privacy laws relating to electronic technology

security of information

plagiarism

competency standards

licensing

industryworkplace requirements

duty of care under common law

antidiscrimination including equal opportunity racial vilification and disability discrimination

workplace relations

industrial awardsenterprise agreements

relevant occupational health and safety OHS knowledge relating to the work role and OHS considerations to be include in the content of the elearning resource

OHS obligations of the training andor assessment organisation the trainerfacilitator and learner

Required skills and attributes include

overcoming barriers to elearning for example

using graphics and pathways which are appealing and engaging

identifying and addressing lack of technical knowledge in potential users

learning using and applying electronic technology

collaboration skills to

work with vendors and consultants

share ideas and information

seek feedback on the elearning design

communication skills to

negotiate

problem solve

listen to others

adjust personal use of technical language to meet level of understanding of other collaboratorslikely users

Products that could be used as evidence include

final or prototype elearning resource

parts of the elearning resource under development

plans diagrams or notes taken during development

evaluation tools developed

results of prototype trials

Processes that could be used as evidence include

how team roles were allocated and why

how learning outcomescompetency standards were related to technical parameters

how trial sitesaudiences were selected and why

Resource implications for assessment include

technology required for development

support personnel

The collection of quality evidence requires that

assessment must address the scope of this unit and reflect all components of the unit ie the Elements Performance Criteria Range Statement Evidence Guide Employability Skills

a range of appropriate assessment methodsevidence gathering techniques is used to determine competency

evidence must be gathered in the workplace whenever possible Where no workplace is available a simulated workplace must be provided

the evidence collected must relate to a number of performances assessed at different points in time and in a learning and assessment pathway these must be separated by further learning and practice

assessment meets the rules of evidence

a judgement of competency should only be made when the assessor is confident that the required outcomes of the unit have been achieved and that consistent performance has been demonstrated

Specific evidence requirements must include

evidence of supporting and contributing to the development for an elearning resource through collaborative working relationships with colleagues

contributing to the development of the prototype

developing the specific componentsareas of content

conducting the trial and evaluation

responding to feedback modifying the prototype and finalising the resource in association with team members

Integrated assessment means that

this unit can be assessed alone or as part of an integrated assessment activity involving relevant units in the TAA Training and Assessment Training Package Suggested units include but are not limited to

this unit can be assessed alone or as part of an integrated assessment activity involving relevant units in the TAA04 Training and Assessment Training Package. Suggested units include but are not limited to:

TAADESB Research and design elearning resources

TAADES503B Research and design e-learning resources

TAATASB Manage contracted work

TAATAS503B Manage contracted work.


Range Statement

The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.

Project managermay include:

self

supervisor

Roles of each team membermay include:

project management

communication

graphic design

multimedia

software design

computer programming

audio-visual expertise

research

instructional design

content writer/developer

editing

proofreading

Documentationmay include:

draft materials/content

draft e-learning activities

technical specifications

tools for evaluation

feedback/results of trial/evaluation process

comments/feedback from client

Design conceptincludes:

the basis for the proposed design including sample design construct or representation for the e-learning resource

Standards or guidelinesmay refer to:

Guidelines for Toolbox Learning Materials

Guidelines for Training Package support materials

competency standards

Web Content Accessibility Guidelines from the World Wide Web Consortium (interoperability)

Preferred Standards to Support National Cooperation in Applying Technology to Vocational Education and Training

requirements under the Australian Quality Training Framework (AQTF) for access and equity

legislative requirements relating to:

disability discrimination

equal opportunity

racial discrimination

sex discrimination

Target audience and their learning needsmust include:

who the learning resource is for

what the learning resource is designed to do

why an e-learning medium is being considered

how the learning resource will be used

where learning resource will be used

Characteristicsmay include:

level and breadth of work experience

level and previous experiences of formal education

skill/competency profile

socio-economic background, age, gender, range of abilities (disabilities)

cultural background and needs

specific needs - physical or psychological

motivation for learning

language, literacy and numeracy needs of learners

learning style and preferences

Technical parameters and technological requirementsmay include:

type of electronic media

required technical software and hardware

learner management interfaces

technical navigation tools

integration of media

Aprototypemay include:

CD-ROM

web pages

storyboards

audiovisual resource

virtual classroom

simulation via Internet/Intranet/Extranet

satellite broadcast

computer-based resource

a skeleton of a resource

a representation of colour, look and feel of the resource

written information yet to be built into the resource

Quality requirementsinclude:

design is relevant to targeted learners

design is easy to navigate/use

design encourages participation and engagement

design motivates and provides effective learning resources

design provides opportunities for learner reflection and collaboration

design meets needs of client

Toolsmay include:

surveys

interviews

trial applications

Relevant criteriamay include:

navigation/ease of use

quality instructional design

application of relevant standards